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Posted

WreIf an event needs a twist or gimmick, it is doomed to failure.  We have attempted professional wrestling in the past and there is no reason to expect it to succeed now.

Posted
2 hours ago, bnwtwg said:

This is actually a really good one

I agree, choosing your opponents walk-out music might be the greatest idea of all time.  The possibilities are endless...

Posted
41 minutes ago, 152lbs said:

When an event needs a twist or gimmick, it is doomed to failure.  We have attempted professional wrestling in the past and there is no reason to expect it to succeed now.

*When (can't type today)

Posted

The Savannah Bananas have estimates of $30 million in revenue and potentially exceed $1 billion in valuation.  Their events are sold out and its baseball the way it's meant to be; fun!

What is the most fun you've ever had in wrestling, at any age?  Replicate that.  Like I want to watch these guy play dodge ball, shirts and tails, turtles, and king of the mat... or have people in the crowd do it...  That's a way to get 2 on 2 matches or 2 on 1!  Have a wrestler (Hulk Hogan) and a boxer (Rock Balboa)... hehe.  Have two light weights take on a heavyweight.  Have a heavy girl WC take on a light weight male. Arrange matches between ex (retired) world teamers Or have famous retirees be the mat refs.  Allow smack talk and celebrations.

What is the most boring part of a wrestling match (passivity/stalling/fleeing/mat edge wrestling)?  Eliminate that.  Definitely use larger than normal mats!

And of course the wrestling is seriously real... and intense...

I will pay and watch regardless.

Its not a gimmick; its fun.  Some ideas are dumb and that's okay.  This only matters if you want profit...

Make wrestling fun!

  • Bob 1
Posted

If people watch shows like American gladiators , there is a market here 

But wrestling fans are sad. They don't even watch international best of the best

..strategic low scoring matches are great for the wrestling brains .....but for the masses you gotta force situations or action

Par tee should just be one guy is allowed to shoot or put into a situation where automatic scramble created. Got to eliminate the one move matches at last second and make it like offensive practice for the athletes

I don't wanna see par tar end a match in 3 moves 

  • Bob 1
Posted (edited)

I think if it was to be formatted in a team dual setting a way to place the impetus on scoring could be a running scoreboard so if a match ends 20-18 the next match begins with that score and so on. 
 

for best of 3 series you could do no techs and make it aggregate scoring so if you win 10-4 in the first match you have a 1-0 lead and a + 6 differential going into the second match.Another option would be what the PFL used, a point system to incentivize scoring I’ll list it below. 

 

In the PFL regular season, fighters earn points based on fight outcomes: 3 points for a win, 1 point for a draw. Bonus points are awarded for finishes: 3 points for a first-round finish, 2 for a second-round finish, and 1 for a third-round finish (if the fight is stopped before 4:59 of the third round). If a fighter misses weight, they lose a point and their opponent gets 3 points, regardless of the fight outcome. 
 
 

 

Edited by Truzzcat

I am the personal property of VakAttack

Posted

If I see a ref on the mat looking up at a ref sitting behind a table 20 feet away to confirm a fall I’m turning the channel. 
 

I like the no amplitude idea. Does simplify it quite a bit.  
 

We need some connection with the athletes.  The UFC didn’t take off until the ultimate fighter show.  Training videos and interviews.  It’s hard to root for someone you know nothing about.  
 

I’d stay away from an emcee announcing bouts.  They often come across as cringey.  If you have one at least hire a pro and keep it simple. 

  • Bob 1
Posted

3x2 minute periods

Best 2 of wins

First point scored is tiebreaker

Incentivize scoring by the more points you score the more bonus money you make (I don’t know what payouts will be but something like $500 a point scored. So someone the scores 10 points walks away with 5k win or lose.)

Must be a new hold to score 

No correct throws

125/140/155/165/180/195/215/235/+

After a TD occurs go to Greco par terre rules for bottom (no grabbing or impeding the legs).

——————

Random thoughts…

Score enhancers like each period someone picks a increased value or the first 30 and last 30 scores are doubled 

Team matches where each matchup only wrestles a single period at a time through the lineup. There can be anywhere from 2 on a team to however many weights there are. For example, with the first three weights- 125 guys wrestle a period then the 135 guys then 145 guys. Then repeat that. 

  • Bob 1
Posted

I like the UWW challenge brick idea, I don't like when challenges are tied to the team. But I think a financial penalty for a failed challenge in the last 30-60 seconds might help the time wasting bricks. Maybe a financial penalty for all failed challenges and a premium at the end of a match.

Posted

This is a variation of something that came up when Real Pro Wrestling was around 20 years ago, and I always thought should have been done.  The goal is to make the matches more throw-oriented and incentivize point scoring. The idea is that you incentive losing efforts at throws (see "match scoring"), and make the team scoring based on both who won *and* points scored. So:

 

Team points for match wins ("win points"):

--Win: + 1 team points.

--Win by Tech Fall (by scoring 20+ points -- total points, not point differential):  + 3 team points.

--Win by fall:  + 6 team points.

 

Team points for match scoring ("activity points"):

--If you score 5-9 points in your match (win or non-pin loss):  + 2 team points.

--If you score 10 to 14 points in your match (win or non-pin loss):  + 4 team points.  

--If you score 15 or more points in your match (win or non-pin loss):  +6 points.

 

Match scoring:

--If you get tossed in a 5 point throw, you get 3 points.

--If you give up a 4 pointer, you get 2 points.

--Last point wins.  (No tie breaker.)  

 

Let me explain with a few examples of hypothetical matches.  Imagine this is the first match of a 6-weight dual meet.

1. Spencer Lee (Team A) beats Luke Lilledahl (Team B) 4-0:   SL's team gets 2 points, LL's gets 0.  That's nice.  But it's only 1 team point.

2.  SL beats LL 11-2:  Team A gets 5 points (1 for winning, 4 for scoring 10-14 pts), Team B gets 0.  Much bigger team points for Team A.  

3.  SL beats LL 20-13:  That's a tech (since match ends at 20 points).  Team A gets 9 points (3 for tech, 6 for scoring 15 or more points).  Team B gets 4 points in the loss, for putting up 13 points.

4.  SL pins LL:  Team A gets 6, Team B gets 0.  (LL's points at the time of the fall not relevant.)

5.  SL beats LL 18-14:  Team A gets 7 (2 for the win, 4 for scoring 15-19), Team B gets 4 (for scoring 10-14).

 

The idea here is to make a boring (even if one-sided) 3-0 or 4-1 win have very little impact on the team score, and not really helping your team much.  Instead, you want to get points for your team, you really need to rack up the points. 

Conversely, if you're the losing wrestler, you still can score big points for your team just by closing the gap.  

That's where the risk-taking points for getting tossed comes into play.  A lot of guys shy away from upper-body ties since the downside is so big -- e.g. a 4 or 5 points swing.  But if it's just a 2 point swing, *and* you get "activity points* even if you lose the exchange, then it's more worth it.  

 

 

Posted

I think it needs a team dual format.  I’d suggest based on the geographic hometowns/colleges/RTC’s of the wrestlers.

Real Pro Wrestling created teams but then IIRC just did the matches as an individual tournament which I thought was a miss

Posted
21 hours ago, 1032004 said:

I think it needs a team dual format.  I’d suggest based on the geographic hometowns/colleges/RTC’s of the wrestlers.

Real Pro Wrestling created teams but then IIRC just did the matches as an individual tournament which I thought was a miss

Yes can always get behind a dual. 

Willie is the man for this job. He was talking about this type of thing years and years ago.

  • Bob 1
Posted

I think it can work. Add in some cool storylines and maybe a little smack talk like WWE. Incentivize action and fun for the wrestlers. You are paying them to put on a show, not to win. Instead of giving them a bonus for winning, give them a bonus for winning over fans. Have some people play the villain too and reward them for that. I think there’s a good team behind it and I’m excited to see what happens.
 

My biggest concern would be how to get the event have the prestige that comes with Olympic or world championship events? I think that may be the challenge… maybe you don’t need it if it’s entertaining enough though

Posted

How will we be able to watch it? Hopefully not FLO and hopefully not PPV. I don't think people at this point will spend the money for the PPV. I think eventually it can go to PPV but I think starting out maybe like a live event on Netflix or Prime.

  • Fire 1
Posted
How will we be able to watch it? Hopefully not FLO and hopefully not PPV. I don't think people at this point will spend the money for the PPV. I think eventually it can go to PPV but I think starting out maybe like a live event on Netflix or Prime.

This is really important for me. Hopefully a widely recognized streaming service, and not something PPV or web based.


Sent from my iPhone using Tapatalk
Posted
2 hours ago, Eagle26 said:

You are paying them to put on a show, not to win.

This ^^

Make the casual viewer care and you grow wrestling while some earn a paycheck.

  • Bob 1

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