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Posted

Wrestlers and coaches, I’m curious—how would you rank the difficulty of key wrestling actions? Whether it’s a takedown, reversal, escape, or nearfall, each action has its own challenges. Here’s a breakdown to get us started, but I want to hear your thoughts!

How would you rank these Freestyle and Folkstyle actions in terms of difficulty? (unranked below)

  • Grand Amplitude Takedown to Danger Position
  • Takedown to Danger Position
  • Takedown
  • 4-second Nearfall
  • 3-second Nearfall
  • 2-second Nearfall
  • Danger Position (Any Duration Back Exposure)
  • Short Amplitude Throw from the ground (with danger position)
  • Grand Amplitude Throw (no danger position)
  • 1+minute Riding Time
  • Reversal
  • Escape
  • Step Out
  • Passivity

How do the non scoring actions below fit into your ranking of above difficulties?

  • Holding center
  • Escape from a nearfall position
  • Defending a takedown
  • Escaping the cowboy from a prone position

You can use ranking tiers, but make sure to include clear differentiators (e.g., 1a, 1b, 2, 3, 4a, 4b, 4c, 5, 6...).

  • Fire 1
Posted
  On 10/27/2024 at 10:39 AM, jross said:

How do the non scoring actions below fit into your ranking of above difficulties?

  • Holding center
  • Escape from a nearfall position
  • Double bird splits
  • Defending a takedown
  • Escaping the cowboy from a prone position

You can use ranking tiers, but make sure to include clear differentiators (e.g., 1a, 1b, 2, 3, 4a, 4b, 4c, 5, 6...).

Expand  

ftfy

.

Posted
  On 10/27/2024 at 10:39 AM, jross said:

Wrestlers and coaches, I’m curious—how would you rank the difficulty of key wrestling actions? Whether it’s a takedown, reversal, escape, or nearfall, each action has its own challenges. Here’s a breakdown to get us started, but I want to hear your thoughts!

How would you rank these Freestyle and Folkstyle actions in terms of difficulty? (unranked below)

  • Grand Amplitude Takedown to Danger Position
  • Takedown to Danger Position
  • Takedown
  • 4-second Nearfall
  • 3-second Nearfall
  • 2-second Nearfall
  • Danger Position (Any Duration Back Exposure)
  • Short Amplitude Throw from the ground (with danger position)
  • Grand Amplitude Throw (no danger position)
  • 1+minute Riding Time
  • Reversal
  • Escape
  • Step Out
  • Passivity

How do the non scoring actions below fit into your ranking of above difficulties?

  • Holding center
  • Escape from a nearfall position
  • Defending a takedown
  • Escaping the cowboy from a prone position

You can use ranking tiers, but make sure to include clear differentiators (e.g., 1a, 1b, 2, 3, 4a, 4b, 4c, 5, 6...).

Expand  

Complete period rideout should be rewarded! 1 extra The Referees are already controlling parallel ride stalling. You basically control your opponent for an entire 2 minutes straight and get 30% reward(1 for riding time) of a 5 second blast  takedown.  

Posted
  On 10/27/2024 at 7:57 PM, AgaveMaria said:

It varies depending on who you just wrestled.

Expand  

@jross this is the correct answer.  Let's say you take 2 high level guys equal in talent.  The hardest move either could execute on each other would be an elementary level move like pinning with  a half nelson

I Don't Agree With What I Posted

Posted

Good point! Let’s picture it this way: both wrestlers are equally solid across every position, landing in the top 80% for every position, and winning 80% of their D1 matches. With that setup, how would you rank these moves by difficulty?

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